The guy who made this post either has no idea about how to play the game or he is stupid. The guy who post this topic need to git gud but you sir, need a brain. Ok thanks for the advice, but what was the point of typing that. If it get any higher, I can imagine my run hoarding over 50 red items with ease. Sacrifice has low Red drop items due to it being too powerful for items drop fest. I play for 2 hrs and the amount of red items I get is close to 50. If you are playing "Sacrifice", you should have plenty of items to exchange in the Blue portal shop. Or you know, just visit Blue portal that exist on every stage.(Insert 999999 Lunar coins txt joke here) The void also offer you one time red item. There are like 2 stages that give you guarantee red item(Abyssal Depth, Siren Call). Even considering "amount of enemies dropping items" vs "amount of large chest in the stage", the 0,9% make red barely drop (from my own experience)Īlso note that since the drop chance for each enemy is tied to the exp they give, using Sacrifice+Swarm would cut your drop chances by half (since each mob with Swarm only gives half exp) So the main difference is that the drop chance of red is always 0,9% (I assume it doesn't matter if the mob is normal, elite or a boss), while large chests have 20% chance of dropping a red item. Chests such as the Legendary Chest on Abyssal Depths and the Chests on Gilded Coast do still spawn with this Artifact active.Likewise drones may drop items, and the Engineer's turrets can drop items when moved or destroyed.Killed players also have a chance to drop items.Drop chance is not affected by 57 Leaf Clover.Drop chance is based on the exp earned from killing the monster, (see the Drop Chance section). ![]() Drop rates for item rarity are: 63% common, 27% uncommon, 0.9% legendary, 9% equipment.
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